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Interior Environment Design

Product Design

3D

Brand

Design

As a designer at Riot Games, I had the incredible opportunity to contribute to the company’s internal office designs and dynamic event presentations. This role allowed me to immerse myself in the vibrant culture of one of the gaming industry’s most iconic brands while executing a variety of projects that aligned closely with Riot's identity.

Interior Office Design

In collaboration with interior architects and project managers, I played a significant role in creating an engaging workplace environment that reflected Riot Games' ethos and values.

I developed design proposals that anchored brand affinity and integrating Riot’s unique visual themes. To communicate concepts effectively, I created mood boards, design alignment kits, ensuring stakeholder alignment on aesthetics and messaging.

Event Design

For various high-profile events, I contributed to branding and promotional materials that enhanced attendees' experiences. I developed design kits that established a cohesive visual language across digital and printed platforms.

My creative deliverables included posters, banners, and interactive displays, each tailored to capture the spirit of the event while aligning with Riot’s overarching narrative.

What sets me apart is my adaptive skill set, encompassing a wide array of technical abilities, including illustration, 3D modeling, and design. This versatility allows me to create cohesive and visually compelling experiences that resonate strongly with the audience and enhance their overall engagement.

Working closely with a cross-functional team allowed me to ensure that my designs were both visually engaging and functional, with attention to logistical details such as sizing, placement, and production timelines.

Design Process

My design process is characterized by a structured approach that emphasizes collaboration and user-centered thinking. It begins with thorough research to understand project context and objectives, followed by brainstorming sessions to generate innovative concepts. Once initial ideas are refined into digital mockups using Adobe Creative Suite, I gather feedback from stakeholders to ensure alignment with expectations. I then develop comprehensive design kits for consistency across assets and oversee production to ensure high-quality standards are met. Finally, I conduct post-project evaluations to assess effectiveness and gather insights for continuous improvement in future projects.

My experience as a designer for Riot Games merges creativity with functionality in both interior and event design. By developing a wide range of assets and following a meticulous design process, I contributed to enhancing the Riot environment and enriching community experiences. This role has honed my technical skills and deepened my understanding of the intersection between design and user experience in the gaming industry. I look forward to carrying these insights into my future projects, creating meaningful and impactful designs that resonate across various platforms and environments.